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View Full Version : xshok: when the rumble isn't enough.



attgig
06-11-2003, 09:35 AM
http://www.techtv.com/screensavers/howto/story/0,24330,3450946,00.html

Is the 'rumble' feature on your Xbox controller too wimpy for you? Kevin Rose spices things up with electricity.

By Kevin Rose


WARNING: Shock Hazard. This mod should only be performed by experienced electrical technicians. Do not attempt this at home.


I love playing "Mortal Kombat." It's one of my favorite Xbox games. Our MK sessions consist of four or five guys, beer, and a lot of yelling. As we get better at the game, the competition is growing more fierce.


Taking it to the next level


I started thinking, "What could I do to make the gameplay more interesting, more exciting? We've added beer and gambling. There has to be something else." Enter Xshok.


Remember that old James Bond movie where they battled for world domination by playing a videogame that would shock you? That's what gave me the idea. If I got punched, I wanted to feel the punch. And let me tell you -- 20,000 volts packs quite a punch.


How it works


The Xbox comes with force-feedback controllers by default, so if you're punched in "Mortal Kombat," the controller vibrates. I want to replace the vibration with good, old-fashioned shocking.


Here are the steps:




Selecting the source shock
Opening the controller
Removing the vibration motor
Adding a 5VDC relay
Testing it out



complete how to in the link...

Eugene
06-25-2003, 05:04 PM
hmmm... wouldn't this act as negative feedback of sorts? So after a while, you would be trained to not enjoy to play because it causes pain. Or everytime you hear the game music, you'll be flinching and bracing yourself for a nasty shock. Or, conversley, it could make you really hate getting hit and help you become a better gamer.... I doubt it though. :)