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View Full Version : Playing fair: Gamers and violence



GraingerGuy
09-01-2003, 05:55 PM
http://msn.com.com/2100-1107_2-5065949.html?part=msn&subj=ns&tag=netcal??DI=21&PI=7327&PS=66948


Some research says violent games make kids act more aggressively. The findings are worth taking seriously, but they also must be looked at with a critical eye. The results seem to make simple common sense, having little to do intrinsically with gaming itself.

Wow...someone writing about games and not completely bashing the games.

sbp
09-01-2003, 06:38 PM
A good point the article raises...this is just a updated way of bringing people together in communities that work {play} together.


One oft-cited study, for example, had college students play either "Myst," a meditative, slow-paced game of puzzle-solving and exploration, or "Wolfenstein 3D," a fast-paced shooting game in which the player has to think and shoot quickly in order to stay alive. The Wolfenstein players proved to be somewhat more aggressive afterward, the researchers found.Funny, after playing Myst I felt like stomping on it for being so crappy. :dodgy:

Sir_Froggy
09-01-2003, 09:06 PM
:stupid:

Myst was amazingly boring...

sladekos
09-03-2003, 10:44 AM
http://www.theesa.com/keyfacts.html

apmiller
09-04-2003, 10:08 AM
I broke my Myst disk in half and threw it away the same day I got it. I'd say that game made me a heck-of-a-lot more agressive than Wolf3D.