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Old 05-26-2006, 02:55 PM   #1
zippyjuan
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Microsoft Will Not Release DirectX 10 for Windows XP – ATI

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Microsoft Will Not Release DirectX 10 for Windows XP – ATI.
DirectX 10 Hardware Will Fully Utilize Itself Only Under Windows Vista

Category: Video

by Anton Shilov

[ 05/25/2006 | 10:40 AM ]


Microsoft Corp., the world’s largest maker of software, will not release next-generation graphics application programming interface (API) called DirectX 10 for the currently shipping Windows XP operating system (OS), instead, the company will keep the new API strictly for the forthcoming Windows Vista OS, despite earlier assumptions about DirectX 10 for the XP.

During a DirectX 10-related event in London, UK, Richard Huddy, ATI Technologies’ software developers relations chief, said that Microsoft’s Vista will integrate DirectX 10 and DirectX 9 APIs for different types of hardware, but the current Windows XP will not get DirectX 10 support, as suggested some rumours earlier. For end users this means that to get the most advantages of the new-generation graphics processing units (GPUs), the new OS will be required.

Both ATI Technologies and Nvidia Corp. planned to release hardware that supports DirectX 10 capabilities as early as in the second half 2006, however, if there will be no API, which unveils the features of the hardware, the companies may reconsider their plans.

Microsoft Windows Vista is expected to be available in very early 2007.

DirectX 10 API, which is also referred to as Windows Graphics Foundation 2.0, solves numerous performance-related problems, particularly, it shrinks overhead time spent by API and driver on execution. Additionally, ATI says its first DirectX 10 graphics processor – code-named R600 – will have unified shader micro-architecture, which will allow to boost performance even further compared to currently existing micro-architectures and . The performance improvements are conditioned by a special built-in arbiter processor, which will “tailor” rendering of every frame across the 64 unified shader pipelines. Such an approach, according to ATI, allows to utilize all execution engines within the chip, while in traditional architectures – where pixel shaders and vertex shaders are calculated by dedicated units – some of the arithmetic processors may stand idle waiting for others to complete their tasks.

Microsoft Corp., who develops DirectX API collaboratively with companies like ATI and Nvidia, did not comment on the news-story.


http://www.xbitlabs.com/news/video/d...525104034.html
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Old 05-27-2006, 08:47 PM   #2
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That's ridiculous. People are having a difficult enough time getting directX 9 to work in Vista, and they expect people to be confident enough in the drivers for Vista to not only stop using their current operating system, but also BUY a new one... just to use DX10. Come on.

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Old 05-27-2006, 09:15 PM   #3
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That's how M$ forces consumers to purchase Vista.
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Old 05-27-2006, 09:54 PM   #4
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M$ acts like total jerks.. Time to *DOWNLOAD* Vista
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Old 05-30-2006, 06:13 AM   #5
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...and by *DOWNLOAD*, you mean wait for the release and buy it at your local retail store, right Delta?

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Old 05-30-2006, 07:42 AM   #6
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...or legally download the Vista Beta.
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Old 05-30-2006, 08:29 AM   #7
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Yeah but at the same time, I thought they said they wouldn't release any new versions of IE, and here we are at Beta 2 of IE7 running under XP.

Vista's hopping along the same path of Duke Nukem Forever...will it ever come out??? I think there's a higher likelihood that I'll own an Intel Mac before I get a final release of Vista.
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Old 05-30-2006, 01:16 PM   #8
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Quote:
Originally Posted by _=DeltaForce=_
M$ acts like total jerks.. Time to *DOWNLOAD* Vista

Well if Delta is actually Barry Bonds, his trainer will download Vista via P2P, install it on his computer and tell him that it is legal and legit.
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Old 05-31-2006, 12:33 PM   #9
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Quote:
Originally Posted by Got Apex Moderator
...and by *DOWNLOAD*, you mean wait for the release and buy it at your local retail store, right Delta?

- GAM


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Old 05-31-2006, 01:29 PM   #10
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SO happy.

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