|
|
#1 |
|
Lieutenant Junior Grade
![]() Join Date: Jun 2000
Location: san diego, ca. US
Posts: 58
|
Greetings all. I have a playstation game that I want to burn(for backup reasons of course) but every time I try it says that the files are too big. Does anyone know of a way to copy these kind of files? Thanks.
|
|
|
|
|
|
#2 |
|
Lieutenant
![]() ![]() Join Date: Jul 2000
Posts: 334
|
does the game have the burning protection block??? anyways what game is it???
|
|
|
|
|
|
#3 |
|
Lieutenant Junior Grade
![]() Join Date: Jan 2000
Location: Irvine, CA, USA
Posts: 120
|
You should use Nero Burning Rom, I use it and have never coastered, and all my games work.
(My BACKUPS, I mean...)-Roger |
|
|
|
|
|
#4 |
|
Vice Admiral
![]() ![]() ![]() ![]() Join Date: Feb 2000
Location: Gone Wheeling!
Posts: 4,409
|
Nero or CDR-Win should work. turn off all error correction, and do a raw data copy. Many Playstation CD's have files that incorectly report their size, and some even have intended bad or currupted data as part of the copy (I mean backup) protection. the raw data copy should ignore stuff like that.
(FYI, I've heard that Sony doesn't even like customers making backups of the games...) |
|
|
|
|
|
#5 |
|
Lieutenant
![]() ![]() Join Date: Jul 2000
Posts: 334
|
Sony dont like it because they lose money
|
|
|
|
|
|
#6 |
|
Commander
![]() ![]() ![]() ![]() ![]() |
Not that I burn games or anything... noooo not me... but www.gamecopyworld.com has lots of info for burning PC games, and they also have a playstation section as well. Even though now Sony has started to put mod chip detection on there so you gotta put in game shark codes to get around it with copied games, oh well. But I usually use either Nero or Discjuggler and they both work pretty well, get the newest Nero and crack it and it is really easy to use.
------------------ ~Kacarp~ "Where is your ****** god now?" The mole |
|
|
|
|
|
#7 |
|
Lieutenant Junior Grade
![]() Join Date: Jun 2000
Location: san diego, ca. US
Posts: 58
|
Thanks all for your awesome suggestions!
|
|
|
|